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Retaking Vierville WTO (id:#56657)
Multi-Man Publishing (ASL Starter Kit #1 ID: S01)   [next]   [previous]
See Also: Retaking Vierville by Coastal Fortress
Vierville, France 1944-06-07 (63 others)
12: Confusion Reigns (ASL 2 - Paratrooper (2nd Edition))
16: No Better Spot to Die (ASL 2 - Paratrooper (2nd Edition))
27: The Liberation of Tulle (ASL 4 - Partisan!)
103: A Day By the Shore (ASL 5a - For King and Country)
A 47: White Tigers (AH:ASL Annual `92)
A 77: Hide & Seek (AH:ASL Annual `95 Winter)
G22: A Day By the Shore (AH:The General # 29.4)
G42: The Youth's First Blood (AH:The General # 31.6)
NEWS11: The Port-Filliolet Crossroad (ASL News # 6)
SB 1: You Want to Save Private Ryan? (Internet)
ABS-4: No Better Place To Die... (Airborne Stand!)
AA 4: A Better Spot Than This (All American I: Kellam's Bridge)
AA 14: North Rampart - Fire! (All American II: Timmes' Orchard)
AA 23: Lost Battalions (All American III: Shanley's Hill)
AAGG3: Historical The Port-Filliolet Crossroad (All American: Gamers Guide)
CH148: Trapped at Authie (Reissue) (Critical Hit # 6.4)
CH 1: Authie: The Death of Company C (Critical Hit # 1)
EP11: The Port-Filliolet Crossroad (Euro-Pack III - Late War `44-45)
PdH 5: Rangers Relief (Pointe Du Hoc)
BTB2: Merely Hanging On (Beyond the Beachhead)
O82.1: Armor Leader: Normandy CG (On All Fronts # 82)
PJ7.1: Mines! (OAF Playtester's Journal # 7)
#9: Le Mesnil Strongpoint (To Battle By Air 2)
#4: Dead Man's Corner (To Battle By Air 1)
VB15: One-Man Wrecking Machine (Volfoni Brothers Scenarios)
AP30: Not Apt to Drag Feet (ASL Action Pack # 4 Normandy 1944)
RPT24: Farmyard Affray (Rally Point # 3)
BtB 2: Merely Hanging On (Beyond the Beachhead 2)
SP170: Halfhearted Hiwis (Schwerpunkt #15)
ESG #53: "Mad Mike's" Part Two (Dezign Pak 5)
MLR08: Prelude to Disaster (Elite Canadians)
MLR09: Overrun (Elite Canadians)
BOB # 6: Sink's Orders (BoB - Normandy)
BOB # 7: Tense Moments (BoB - Normandy)
JDJ 1.1: Retaking Vierville (Coastal Fortress)
159: White Tigers (ASL 13 - Rising Sun)
BAA 7: Tip Of The Spear (The Battle for the Abbaye des Ardennes)
KB II 4: No Better Place to Die... (All American I: Kellam’s Bridge (2nd Ed.))
CH1: Authie: The Death of Company C (Critical Hit Retro Magazine 1)
12: Confusion Reigns (ASL 3a - Yanks (2nd Edition))
16: No Better Spot to Die (ASL 3a - Yanks (2nd Edition))
RPT115: Halfhearted Hiwis (Rally Point #12)
S16-16: Pointmen of Authie (Sweet 16 4-Pack 4)
Round 2: Prelude to Disaster (ANZACon 2005)
27: The Liberation of Tulle (ASL 12 - Armies of Oblivion (2nd Edition))
PEB #1: Along The Way (Port-en-Bessin)
PEB #2: Confused Street Fight (Port-en-Bessin)
PEB #3: Clear Them Out: WN 57 (Port-en-Bessin)
PEB #4: B Troop Arrives (Port-en-Bessin)
PEB #5: Zig Zag 1 (Port-en-Bessin)
PEB #6: DSO Riposte (Port-en-Bessin)
PEB #7: Stutzpunkt Port-en-Bessin (Port-en-Bessin)
PdH #5: Stars and Stripes Forever (Pointe Du Hoc: Retro Bar Gunner Edition)
#8: Raff's Rush (Utah Beach)
159: White Tigers (ASL 13 - Rising Sun (2021))
CH 1: Authie: The Death of Company C (Critical Hit #1 2022 Reprint)
SM10: Not Apt to Drag Feet (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM07: One-Man Wrecking Machine (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM08: Without Thought of Numbers (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM09: Confusion Reigns (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM CG II: Liberation Road (HASL 12a - Drop Zone: Sainte-Mère-Église)
ASLN11: The Port-Filliolet Crossroad (Critical Hit #8.1)
FT75: Unexpected Fire (From The Cellar Pack #13)
Designer: John D. Johnson
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
44.08945686901%

Overview:

Vierville, which lay a few miles inland from Utah Beach, had been liberated on D-Day. On the morning of June 7, elements of the 2nd Battalion, 506th PIR moved out from Vierville towards St. Come du Mont, leaving Vierville virtually unoccupied. The Germans took this opportunity to launch a series of counterattacks on Vierville in hopes of cutting the road to St. Come du Mont. -- This is a great ASL introductory scenario. It involves using Infantry and Leaders counters, no support weaons and no SSRs.
Attacker: German (1058th Grenadier Regiment/919th Grenadier Regiment/6th Fallschirmjäger Regiment)
Defender: American (1st Batt. 506th PIR, 101st Airborne)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:11.5
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: None
Map Board(s):
y Show/hide map dependencies
PublicationBoard
ASL Starter Kit #1y
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-03-01(A) Laurent GUILLAUME vs Gwénaël Guillaume American win
2026-02-01(A) Adrien Delcour vs German win2 hrs
2026-01-25(D) Laurent GUILLAUME vs Gwénaël Guillaume German win
2026-01-17(A) ralph Mendoza vs A German win2 hrs
2025-12-30(A) David Garvin vs Mark Golder American winHis first ASL match. Mentored game, and he had a blast!
View all or balance report
ActionDate
W0lf_Ti9r0uX Added a playing2026-03-21 13:36:50
Osiris09 Added a playing2026-03-19 21:12:44
Mellifica Added a playing2026-02-01 17:10:48
Mendoza Added a playing2026-01-22 17:44:31
Mendoza Rated the scenario2026-01-22 17:43:17
FileDescriptionUserViews
(Retaking Vierville BR#2.jpg)After Action Reporttjrez2400
VASL Scenario Setup (S 1 retaking-vierville v667.vsav)VASL SetupTuruk1167
S1- VASL Setup-v671beta5 (ASL Scenario S1 - Retaking Vierville - v671beta5.vsav)VASL SetupBugbear501557
S1- VASL Setup-v670 (ASL Scenario S1 - Retaking Vierville.vsav)VASL SetupBugbear501522
VASL Set-Up with Victory Buildings (S1 VASL Setup with VHs.gif)Imagescrub4801
Initial Set-Up (AAR S1 1. Initial Setup.jpg)Imagescrub4671
(!germ-usa.png)Imagehoxson12546
(vierville retaking.png)Imagehoxson12789
Game end situatinon recreated in VASL (S1 approx situation at game end.JPG)Imagedieneuner252054
End result situation (20220505_212749 v2.jpg)Imageandersb801531
VASL Log file ()VASL Game Logowenedwards1689
VASL Log file (SK1S1_Ben_vs_Jason.vlog)VASL Game LogSlickyoung2158
VASL Log file (S1_Cena_Jon P_FULL GAME_20210726.vlog)VASL Game LogJplott942124
VASL Log file (SK1S1_043_AT5_M.vlog)VASL Game LogStumpy821895
VASL Log file (S1 Retaking Vierville - Final.vsav)VASL Game Logifoxen1791
S1 Map (image.jpg)Map ImageTuruk947
DescriptionUploaded by
Scenarios I've Completedramatheson
TitleAuthorDate
Incorect location (view)Klara2024-04-01 18:29:19
DescriptionUploaded by
The first of a five part video series playing this scenario. (opens in new window)fcoulter

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Game end situatinon recreated in VASL
VASL Set-Up with Victory Buildings
End result situation
Initial Set-Up
 
Statistics:
Avg Rating: 6.62Votes: 442
Views: 50054
To-Play list count: 26
Estimated Play time: 2.7 hours
Recorded Games: 323
Archive recorded plays:
German138
American175
Drawn:6

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