homepage
  • Your recently viewed scenarios
    • Orange Blossom Disaster
      Serge played the scenario
      Transylvania 6-5000
      Bongiovanni played the scenario
      Mortal Wounding
      RJenulis played the scenario
      L'Union Fait la Force
      GeneralFG played the scenario
      One-Man Wrecking Machine
      GeneralFG played the scenario
      Storm of Steel
      Danno played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
First Matanikau PTO (id:#60935)
(Operations Special Issue #3 ID: HC01)   [next]   [previous]
See Also: First Matanikau by Multi-Man Publishing First Matanikau by Multi-Man Publishing
Matanikau Village, Guadalcanal 1942-08-19 (9 others)
HS01: First Matanikau (HSASL 1 - Operation Watchtower)
DMM: Meeting in the Jungle (Internet)
O106.1: Brush Burn (On All Fronts #106)
JF 7: A Small Measure of Success (Jitter Fire III)
FT114: Yellow Extract (St Nazaire : Operation Chariot)
VV-105: Brexit (Vae Victis # 131)
Q4: Seize the Moment (Quick 6 Scenario Pack)
HC01: First Matanikau (ASL 13 - Rising Sun (2021))
AP192: Brush Off (ASL Action Pack #18 Oktoberfest XXXVII)
Designer: Bahadir Erimli
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
40%

Overview:

After Lt. Col. Goettge's small reconnaissance patrol was wiped out near Matanikau on August 12, General Vandefrift ordered a strike against the Japanese concentration in the area. Given the overriding need to protect Henderson Field, it was a week before the Marines felt they could spare three companies of the 5th Marines for Vandergrift's clearing operation.
Attacker: American (USMC) (Company B, 1st Battalion, 5th Marine Regiment and Company L, 3rd Battalion, 5th Marine Regiment)
Defender: Japanese (Matanikau Outpost and Matanikau Garrison)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:17.0 D:12.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO. D: Entrenchments, partial HIP setup
Map Board(s):
MMP: HC Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun (2021)MMP: HC
Operations Special Issue #3MMP: HC
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-12-23(D) Lawrence Spangler vs Diane Spangler Japanese win
2022-10-04(A) Jeff B vs Joe Arthur American (USMC) win4.5 hrsAmericans stormed on in the wooded south, mostly ignoring the thin Japanese line, but getting the worst of it in the few CCs they inititiated. Americans east of the river played it cautiously, creating a green amoebic mass. Turn 2 saw the Americans take more lumps in their CCs in the south, allowing a couple Japanese to remain behind the lines of their otherwise solid wall of bodies along the tree line. Turn 3 saw yet more difficulties for the Americans, most of it again stemming from bungled CCs, including the loss of their 8-1, Meanwhile their 8-0 in east was brained by a sniper, leaving that flank leaderless, while progress was very slow going over there. But a strong push was beginning to develop from the west. The count was 10-10, and the Americans could not continue to trade body for body if they expected to prevail. Turn 4 was very strong for the Americans as their hold on the west intensified and their eastern push finally solidified, not losing any more units while taking out six more Japanese HS. But Turn 5 saw the return of body-for-body trade-offs, and the Japanese recognized that if they could simply pull their men to safety they would hold out. Going into the last turn the Americans needed to root out one remaining HS in the last uncaptured hut (a virtual certainty), while eliminating one more VP of Japanese units above what they lost. When they wounded one of the 9-1s for the second time this granted them a 31-14 victory, without having to risk any more dangerous CC. A close, but rather pedestrian scenario.
2022-03-20(A) Jason Wert vs John Garlic Japanese win
2017-05-07(A) JP Laurio vs American (USMC) win
2014-02-22(A) Stanley Neo vs Vladimir S Japanese winMalaya Madness 2014
View all or balance report
ActionDate
Hutch Modified the gps location2024-12-09 16:05:00
Hutch Updated the Scenario ID2023-03-05 20:03:51
Jude Added a playing2023-02-20 01:23:35
Jude Rated the scenario2023-02-20 01:22:49
Lorenzoknight Added a playing2022-12-24 01:52:52
FileDescriptionUserViews
First Matanikau HC1 VASL Setup (First Matanikau HC1.vsav)VASL Setupzcrater1166
(usmc-jap.png)Imagehoxson11116
(hc1 pic.png)Imagehoxson1970
hc1-map (hc1.jpg)Map Imagebkemp011241
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: 7.18Votes: 11
Views: 5108
To-Play list count: 3
Estimated Play time: 3.7 hours
Recorded Games: 5
Archive recorded plays:
American (USMC)2
Japanese3
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.