Bumps Along the Tiddim Road
Scenario balance report
Games with no balance used/recorded: 29 (8 on the archive and 21 on ROAR)
Attacker wins (Gurkha): 16
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1087 | 972 | 66% | 2024-03-24 | Won |
| 1179 | 1135 | 56% | 2020-06-10 | Won |
| 1283 | 1303 | 47% | 2011-01-04 | Lost |
| 1201 | 1073 | 68% | 2006-08-11 | Lost |
| 993 | 1248 | 19% | 2004-12-06 | Lost |
| 1140 | 733 | 91% | 2002-06-26 | Won |
| 1068 | 1070 | 50% | 2001-11-19 | Lost |
| 1070 | 1068 | 50% | 2001-10-15 | Lost |
Attacking (3 wins) average ELOs: 1127.6 vs 1075.3 has a 57.48% of winning (if the scenario was perfectly balanced).