Used and Abused
Scenario balance report
Games with no balance used/recorded: 29 (7 on the archive and 22 on ROAR)
Attacker wins (Japanese): 23
Defender wins (American): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1123 | 975 | 70% | 2024-05-30 | Won |
| 1088 | 1088 | 50% | 2022-07-07 | Won |
| 1015 | 928 | 62% | 2021-07-20 | Won |
| 1127 | 1066 | 59% | 2020-11-02 | Lost |
| 893 | 965 | 40% | 2017-06-26 | Won |
| 983 | 1060 | 39% | 2012-06-09 | Won |
| 1119 | 1056 | 59% | 2010-07-03 | Won |
Attacking (6 wins) average ELOs: 1049.7 vs 1019.7 has a 54.31% of winning (if the scenario was perfectly balanced).