Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1159 | 999 | 72% | 2019-11-08 | Won |
1204 | 999 | 76% | 2019-11-08 | Won |
1132 | 1083 | 57% | 2018-09-06 | Won |
1191 | 1029 | 72% | 2013-10-12 | Won |
1218 | 1060 | 71% | 2013-08-24 | Lost |
1061 | 1203 | 31% | 2013-03-05 | Won |
1209 | 1061 | 70% | 2013-02-28 | Won |
1061 | 1203 | 31% | 2013-02-10 | Lost |
1133 | 1097 | 55% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1152 vs 1081.6 has a 60% of winning (if the scenario was perfectly balanced).