| Maps required | | AH: KGP I St | | AH: KGP II Lg | | AH: PB | | AH: RB | | MMP: ABTF | | MMP: BRT |
| | | Misc Rules | | One Down, Two to Go [RB SSRs (O11.4). D: T34 M41 is dug-in (D9.54), Fortified Buildings (B23.9)] | | Blood and Guts [RB SSRs, Rain (E3.51), FB (B23.9), Gutted Buildings (O5.5)] | | Bread Factory #2 [RB SSRs. A: 1-time Berserkness for 9-1 leader and his squads] | | To the Rescue [RB SSRs, "evening" LV Hindrance, Gutted buildings (O5.5)] | | The Last Bid [RB SSR,D: All non-interior Factory hexes Fortified + additional FB12] | | Turned Away [RB SSRs. All units both sides set up Concealed. D: Ammo Shortage, up to 3 Fortified Buildings] | | The Red House [Night rules, AS, GS, RB SSR,D: FB] | | Chapelle Ste. Anne [KGP SSR, Mist] | | The Bridge at Cheneux [KGP SSR, Mist,D: AS] | | Peiper's Last Gasp [KGP SSR, Mist] | | Ham and Bloody Jam [PB SSR. A: GL (E8)] | | Howard's Men [PB SSR] | | Killean's Red [PB SSR] | | It's About Time [PB SSR. +1 LV Hindrance turns 9-12] | | The Hawk [BRT SSR: A: AE (H1.22) D: PB (G1.632), FB (B23.9)] | | Rikusentai [BRT SSR: A: AE (H1.22), D: Fanatic (A10.8), PB (B30), FB (B23.9)] | | The Prize [ABTF SSR, Dusk LV (E3.1). D: British guns may not setup Emplaced] | | God Save the King! [ABTF SSR,D: AS, FB6] | | Please Hurry [ABTF SSR,D: AS] |
| | Counter Sets | | American | | American (USMC) | | British | | German | | German (SS) | | Japanese | | Russian |
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